ARM and ARM64 support with MSVC toolchain
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1 unresolved thread
Added ARM/ARM64 to whole vc10 sln
Added ARM/ARM64 to zlib, libpng
Added ARM/ARM64 to srb2dd/srb2sdl
NOTE: there are issues compile an ARM version of SDL2.dll
Edited by Alam Ed Arias
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- 0ed9665a - Added static library of SDL2 and SDL2_mixer for ARM systems
23 39 <ProjectGuid>{61BA7D3C-F77D-4D31-B718-1177FE482CF2}</ProjectGuid> 24 40 <Keyword>Win32Proj</Keyword> 25 41 <RootNamespace>Srb2SDL</RootNamespace> 26 <WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion> 42 <WindowsTargetPlatformVersion>10.0.16299.0</WindowsTargetPlatformVersion> Per Discord, it looks like all the projects need to target SDK 10.0 because of ARM, even the win32/x64 builds. SDK setting is per project, not per config.
I don't use MSVC normally so someone else should decide whether they would like to push this upgrade (@wolfy852 ?)7.
EDIT: We can also just create a separate set of sln's and project files for 2017.
Edited by mazmazzmentioned in commit 80e30c6a
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