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ARM and ARM64 support with MSVC toolchain

Merged Alam Ed Arias requested to merge MSVC-ARM into master
1 unresolved thread

Added ARM/ARM64 to whole vc10 sln

Added ARM/ARM64 to zlib, libpng

Added ARM/ARM64 to srb2dd/srb2sdl

NOTE: there are issues compile an ARM version of SDL2.dll

Edited by Alam Ed Arias

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23 39 <ProjectGuid>{61BA7D3C-F77D-4D31-B718-1177FE482CF2}</ProjectGuid>
24 40 <Keyword>Win32Proj</Keyword>
25 41 <RootNamespace>Srb2SDL</RootNamespace>
26 <WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion>
42 <WindowsTargetPlatformVersion>10.0.16299.0</WindowsTargetPlatformVersion>
  • Contributor

    All the projects' targets were changed to 10.0.16299.0

    Can you re-target the solution to 8.1?

    The Win32/x64 builds all work for me after I re-target.

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  • Contributor

    Per Discord, it looks like all the projects need to target SDK 10.0 because of ARM, even the win32/x64 builds. SDK setting is per project, not per config.

    I don't use MSVC normally so someone else should decide whether they would like to push this upgrade (@wolfy852 ?)7.

    EDIT: We can also just create a separate set of sln's and project files for 2017.

    image

    Edited by mazmazz
  • Contributor

    There's literally nothing wrong with this merge, so I'll go ahead and merge it.

    Especially since I can retarget to 8.1 on my own machine. I can also use the VC8 project files, that works too.

  • merged

  • mazmazz mentioned in commit 80e30c6a

    mentioned in commit 80e30c6a

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