WIP: Bugfix: Crushing polyobjects being unable to squish
- Dec 24, 2018
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Sal authored
Not too sure about this.
482916af -
Sal authored
It seemed weird at first, but the polyobject sector (backsector) itself DOESN'T need checked (although I still am doing it for safety). Rather, the in-level sector just needs checked. If someone manually modifies the polyobject sector though, then this bug can still occur... but this fixes it for the most common use-case where this can happen. I'll try to tackle the rarer cases in my next commit.
00fc2156
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