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Fade out music at end of level, before intermission

Merged mazmazz requested to merge public-musicplus-feature-endoflevel into next
All threads resolved!

Small polish feature to fade out the level music before intermission, like Sonic 3.

Test cases, please break:

  • Single player
  • Splitscreen: Co-op with playersforexit One (one player needed to exit the level)
  • Splitscreen: Co-op with playersforexit All (all players needed to exit the level)
  • Splitscreen: Race when all players finish (exits immediately, no fade)
  • Splitscreen: Race when player finishes during the countdown (exits immediately, no fade)
  • Splitscreen: Race when player does not reach the end (countdown music finishes, does not fade)
  • Splitscreen: Ringslinger (does not fade at end of level; should we support this? I'm thinking no.)
  • Netgame, for all the above
  • Headless server (render_mode is none)
  • Anything else?

musicplus-endoflevel

Edited by mazmazz

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  • mazmazz added 1 commit

    added 1 commit

    • f18103a4 - Declare exitfadestarted properly

    Compare with previous version

  • mazmazz resolved all discussions

    resolved all discussions

  • Everything works as it should

  • merged

  • SteelT mentioned in commit 47eb7110

    mentioned in commit 47eb7110

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