Solid midtextures
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Nev3r asked for this. Let objects collide with midtextures when Effect 4 is set on the linedef. (Uses the front sidedef to determine heights in this case) Merging into next because it's obviously not netgame-compatible.
Example WAD: http://lyrawearspants.com/wads/solidmidtexturetest.wad
To run a merge request pipeline, the jobs in the CI/CD configuration file must be configured to run in merge request pipelines and you must have sufficient permissions in the source project.