Fix an exploit where players could steal the final hash of a login
- Aug 17, 2019
- Jul 15, 2019
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James R. authored
Someone thought it was a good fucking idea to make logins NetXCmds. NetXCmds are sent to everyone however. Thankfully logins are two passes. And the second pass uses a salt based on the playernum. Therefore, in order to actually make use of the final hash, you'd have to be the same playernum as who originally sent it. Still a stupid exploit. P.S. The netcode is LOL XD by VincyTM -Telos
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