Monster misc 2
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+ 0
− 11
@@ -206,13 +206,6 @@ extern FILE *logstream;
@@ -348,11 +341,7 @@ void CONS_Debug(INT32 debugflags, const char *fmt, ...) FUNCDEBUG;
Just some clean-up in doomdef.h, nothing important or majorly game-breaking really. It's all stuff that apparently hasn't been used by the game itself in many years by now.
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inb4 I find something else obsolete to kill later and make monster misc branch no. 3