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Make both NiGHTS hoop types use the same spawning code.

Merged MascaraSnake requested to merge hoop_refactor into next

As a result, the old generic hoops now use 24 sprites instead of 32.

This is something I had originally done a month ago for 2.2.0, but then I forgot to make a merge request. Oh well, better late than never.

srb2win-hoop_refactor.exe

Edited by MascaraSnake

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