Gametype ruleset changes
Adds GTR_RESPAWNDELAY
, GTR_FRIENDLY
and GTR_CUTSCENES
.
What the heck? New hooks?
SeenPlayer
Hook format: addHook("SeenPlayer", functionname)
Function format: function(player_t player, player_t seenplayer)
Function return value: boolean
(true
to allow seeing the other player, false
to disallow seeing the other player)
This hook runs when a player sees another player, with the seenames
CVAR. Return false
if the player is not meant to "see" the other one.
Edited by Lactozilla