Refactor map loading functions
- Dec 29, 2019
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MascaraSnake authoredc43a83dc
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MascaraSnake authored
Store custom FOF flags directly in back toptexture field at map load instead of re-reading the sidedefs data later on
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MascaraSnake authoredb333770a
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MascaraSnake authored
-Add linedef pointer to side_t, so sidedefs are able to tell if they're a front or back sidedef during setup -Fix a broken condition during setup of texture fields for the change music linedef
cfadbb0f
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- Dec 28, 2019
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MascaraSnake authoredbd776522
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MascaraSnake authored7e5b87ce
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MascaraSnake authoredd38ee51d
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MascaraSnake authored54fe91b1
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MascaraSnake authored1ca25224
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MascaraSnake authored85de3614
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MascaraSnake authored86d1fb73
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MascaraSnake authored21b7507a
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MascaraSnake authoredb1854b5c
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MascaraSnake authored
Rename P_LoadThingsOnly to P_RespawnThings to make it clearer that it doesn't actually reload the things from the file, it just respawns them.
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MascaraSnake authored3971067c
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MascaraSnake authored303e6cee
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