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Fix damagetype for Cybrak flamethrower.

Merged toaster requested to merge cybrak_flamedmg into next

Says on tin. No exe cuz it was done with the GitLab Web IDE, for funsies.

Consequence: flame will continue flying through player instead of dying in midair and dropping a flamerest object, but this is actually desirable given the current behaviour looks kind of shitty.

Edited by toaster

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