Fix damagetype for Cybrak flamethrower.
Says on tin. No exe cuz it was done with the GitLab Web IDE, for funsies.
Consequence: flame will continue flying through player instead of dying in midair and dropping a flamerest object, but this is actually desirable given the current behaviour looks kind of shitty.
Edited by toaster
Merge request reports
Activity
Filter activity
Please register or sign in to reply