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Improvements to polyobjects carrying things

colette requested to merge fickleheart/SRB2:po-slide-fixes into next
  • Fixed loss of precision in rotate carry causing objects to slide off
  • Adjusted player carrying logic to make platforms less slippery
  • Finally obsoleted the player-specific rotate hack now that I found the actual problem :]

Take this for a spin in CEZ2 and the rotating platforms should immediately feel 26x better

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