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Some other software fixes/changes

Merged Monster Iestyn requested to merge other-software-fixes into master
  1. Jun 13, 2016
  2. Jun 12, 2016
    • Monster Iestyn's avatar
      Effect 2 (No Midtexture Skew) now toggles off skewing for midtextures on... · 305d3287
      Monster Iestyn authored
      Effect 2 (No Midtexture Skew) now toggles off skewing for midtextures on single-sided lines, which was what was intended for them to begin with apparently.
      
      This means the current skewing-by-default effect isn't changed, and OpenGL's equivalent code doesn't have to be touched since apparently it was already like that.
      305d3287
  3. Jun 09, 2016
    • Monster Iestyn's avatar
      Hack to fix midtextures for polyobjects being mucked up · a04fcce3
      Monster Iestyn authored
      "frontsector" in this part of the code isn't actually the polyobject's sector for back-side polyobject segs, it's the in-level sector the polyobject as a whole is being rendered in it turns out.
      a04fcce3
    • Monster Iestyn's avatar
      Fix single side line midtexture skewing · 20c2d84c
      Monster Iestyn authored
      Red apparently left in code for single-sided linedefs to NOT skew their midtextures ...but it doesn't work because it doesn't stop the skewing code from running instead, regardless of whether Effect 1 is on or not. If it's decided single-sided line midtextures shouldn't do this though, the non-skew code could just as well be thrown out lol (or something else I guess?)
      20c2d84c
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