MARATHON RUN
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Introducing Marathon Run. (I was going to call it Marathon Mode, but NiGHTS Mode being right next to it on the menu looked terrible.)
Basically a dedicated Record Attack-like experience for speedrunning the game as a continuous chunk rather than ILs. Has several quality of life features.
Benefits include:
Changes which were required for the above but affect other areas of the game include:
Built using feedback from the official server's #speedruns channel, among other places.
For public consumption and testing, at least until 2.2.5 is a thing (fingers crossed y'alls are happy with this): srb2win_marathonmode.exe (LAST UPDATED: 21:36 GMT 15/05/2020)
To run a merge request pipeline, the jobs in the CI/CD configuration file must be configured to run in merge request pipelines and you must have sufficient permissions in the source project.