Fix R_AddSingleSpriteDef's I_Error messages
- Jun 13, 2016
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Monster Iestyn authored
Place precision of 4 on sprname string in the I_Error messages, so that you just get "PLAY" instead of "PLAYC2C8" or "PLAYA0" etc This is so custom character creators won't get confused by having two different frames shown in the same message anymore, bleh
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