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Created date
Use exact object types when setting shadowscale
!755
· created
Feb 03, 2020
by
James R.
Refactoring
Merged
4
updated
Feb 15, 2020
Cvars returned by CV_FindVar did not work with userdataType
!754
· created
Feb 02, 2020
by
James R.
Bug
Lua
Merged
2
1
updated
May 03, 2021
Fix the issue !678 did, but just don't exit if the file was added twice
!753
· created
Feb 02, 2020
by
James R.
master
Refactoring
Merged
1
updated
Feb 19, 2020
Fix game hanging on server creation/splitscreen if your name is whack
!752
· created
Feb 02, 2020
by
James R.
2.2.1
master
Bruh moment
Bug
Netcode
Merged
4
2
updated
Feb 03, 2020
Remove shadows from rings, blue spheres and emeralds
!751
· created
Feb 02, 2020
by
James R.
2.2.1
Discussion
Refactoring
Closed
7
1
updated
Feb 03, 2020
Ensure floating players hit the ground properly
!750
· created
Feb 01, 2020
by
Lach
Bug
Closed
1
updated
Feb 01, 2020
Fix splitscreen player being unable to move
!749
· created
Feb 01, 2020
by
LJ Sonic
2.2.1
Bug
Netcode
Merged
3
updated
Feb 01, 2020
Remove flight cutoff property
!748
· created
Feb 01, 2020
by
Lach
Enhancement
Suggestion
Merged
1
5
updated
Feb 02, 2020
Reset pmomz after applying it to momz
!747
· created
Feb 01, 2020
by
Lach
Bug
Merged
3
updated
Feb 02, 2020
Make flying TNTs' explosions not so laggy the first time
!746
· created
Jan 31, 2020
by
James R.
2.2.1
Bug
Suggestion
Merged
2
updated
Aug 21, 2020
Fix memory leak when caching rotsprite
!745
· created
Jan 31, 2020
by
James R.
2.2.1
Bug
Rendering
Merged
2
updated
Dec 08, 2022
Fix fuckup 2
!744
· created
Jan 31, 2020
by
James R.
2.2.1
master
Bruh moment
Bug
Merged
2
updated
Feb 02, 2020
Fix memory leak while chat is on screen
!743
· created
Jan 31, 2020
by
SteelT
master
Bug
Merged
2
updated
Jan 31, 2020
Local Color Table for GIF movie mode
!742
· created
Jan 29, 2020
by
Lactozilla
2.2.2
master
Enhancement
Feature
Merged
1
3
updated
Feb 17, 2020
Fix chat arrows being missing
!741
· created
Jan 28, 2020
by
SteelT
master
Bruh moment
Bug
Closed
7
1
updated
Jan 28, 2020
Only call P_CheckSurvivors() in tag gametypes
!740
· created
Jan 28, 2020
by
LJ Sonic
Bug
Merged
updated
Jan 28, 2020
Fix color LUT using the wrong palette
!739
· created
Jan 27, 2020
by
Lactozilla
master
OpenGL renderer
Merged
4
updated
Feb 01, 2020
Fix F_StartContinue fading out incorrectly in OpenGL
!738
· created
Jan 27, 2020
by
Lactozilla
master
Bug
OpenGL renderer
Merged
2
updated
Jan 31, 2020
Fix M_DrawNightsAttackMountains integer overflow
!737
· created
Jan 27, 2020
by
Lactozilla
master
Bug
Rendering
Merged
2
updated
Jan 31, 2020
Fix title card not showing up at all if focus lost
!736
· created
Jan 27, 2020
by
Lactozilla
Bug
Rendering
Merged
2
updated
Jan 31, 2020
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