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SRB2
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Popularity
Stop drawing that console text! (Makes bootup faster) (Competing with !1357) (Resolves #412)
!1347
· created
Dec 21, 2020
by
Golden
Enhancement
Closed
1
7
updated
Nov 26, 2021
Remove music slot compatibility
!1318
· created
Dec 12, 2020
by
SteelT
Refactoring
Closed
1
0
updated
Dec 12, 2020
Improve THOKA0
!1285
· created
Dec 03, 2020
by
Radicalicious
Closed
1
4
4
updated
Dec 14, 2020
Use SDL's high resolution timer on not win32
!1234
· created
Nov 06, 2020
by
James R.
2.2.9
Bug
Closed
1
4
updated
Nov 07, 2020
Next
!1227
· created
Oct 31, 2020
by
256nil
Closed
1
5
updated
Oct 31, 2020
Fix disabling step up/down not working
!1217
· created
Oct 25, 2020
by
James R.
2.2.9
Bruh moment
Bug
Closed
1
0
updated
Oct 26, 2020
WIP: Uncap the amount of sprites that can be rendered
2 of 4 checklist items completed
!1190
· created
Oct 12, 2020
by
Golden
Enhancement
Rendering
Closed
1
3
updated
Feb 28, 2023
WIP: Player fields for camera modding
!1128
· created
Aug 26, 2020
by
Kays Ishaq
Feature
Lua
Closed
1
1
updated
Feb 28, 2023
Replace BT_ATTACK with BT_FIRE
!1108
· created
Aug 11, 2020
by
Zolton Auburn
Closed
1
2
8
updated
Nov 09, 2020
WIP: Patch cache + sprite rotation + renderer switching refactor
!1070
· created
Jul 17, 2020
by
Lactozilla
Refactoring
Rendering
Closed
1
3
updated
Aug 08, 2020
'You got through the zone', instead of 'You got through the act'.
!1034
· created
Jul 05, 2020
by
Radicalicious
Closed
1
6
9
updated
Jul 30, 2020
Backwards compatibility for shaderless hardware (conflict fix)
!995
· created
Jun 09, 2020
by
Hannu Hanhi
sal-oglshaderport
Closed
1
1
updated
Jun 18, 2020
CMAKE additions: SDL Mixer X, *.debug adjustments, CPACK adjustments, CCACHE
!991
· created
Jun 08, 2020
by
mazmazz
master
Closed
1
3
updated
Jun 08, 2020
WIP: Kart net improvements port
!984
· created
Jun 07, 2020
by
Latapostrophe
Closed
1
2
updated
Jul 26, 2020
Fix OpenGL ASTBlendPixel bailing too much without backgrounds
!902
· created
Apr 27, 2020
by
Zwip-Zwap Zapony
master
Closed
1
2
updated
May 15, 2020
Custom skincolors
!783
· created
Feb 15, 2020
by
James Hale
Closed
1
1
updated
Feb 16, 2020
Make "Clear before redraw" (homremoval) on by default.
!763
· created
Feb 07, 2020
by
Golden
Closed
1
5
6
updated
Jan 13, 2021
Remove shadows from rings, blue spheres and emeralds
!751
· created
Feb 02, 2020
by
James R.
2.2.1
Discussion
Refactoring
Closed
1
7
updated
Feb 03, 2020
r_segs.c organisation
!712
· created
Jan 20, 2020
by
Lactozilla
master
Refactoring
Software renderer
Closed
1
1
updated
May 15, 2020
Try turning use_mouse off...
!637
· created
Jan 05, 2020
by
James R.
master
Bruh moment
Bug
Closed
1
0
updated
Jan 05, 2020
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