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Updated date
Sprite names up to 64 character long and 256 frames per sprite
!2394
· created
Mar 16, 2024
by
LJ Sonic
2.2.14
Enhancement
Feature
Refactoring
Merged
2
Approved
updated
Oct 01, 2024
OpenGL palette rendering and related things
!1516
· created
May 22, 2021
by
Hannu Hanhi
2.2.14
Enhancement
Feature
OpenGL renderer
Rendering
Merged
51
4
Approved
updated
Sep 03, 2024
Implement support for ZDoom GL2 nodes
!2474
· created
Jun 04, 2024
by
Lactozilla
2.2.14
Changed behavior
Enhancement
Feature
Refactoring
UDMF
Merged
1
1
Approved
updated
Jul 11, 2024
Add 'alpha' field to objects
!2382
· created
Mar 01, 2024
by
MIDIMan
2.2.14
Enhancement
Feature
Lua
Rendering
Merged
6
3
updated
Jun 26, 2024
Wall lighting
!2484
· created
Jun 12, 2024
by
sphere
2.2.14
Feature
OpenGL renderer
Rendering
Software renderer
UDMF
Merged
2
updated
Jun 25, 2024
ZDoom translations
!2190
· created
Oct 31, 2023
by
Lactozilla
2.2.14
Feature
Lua
Refactoring
Rendering
ZDoom
Merged
6
3
updated
Jun 05, 2024
Add a console variable that will allow individual demos to desync....
!2361
· created
Feb 21, 2024
by
SSNTails
2.2.14
Feature
Merged
5
1
updated
Jun 03, 2024
Add 'sprite2' field to states
!2211
· created
Nov 13, 2023
by
Lactozilla
2.2.14
Changed behavior
Discussion
Documentation
Enhancement
Feature
Lua
Refactoring
Merged
1
2
updated
Jun 03, 2024
Add "continue" and "playersetup" Lua HUD hooks & draw followitems in the Player Setup menu
!2227
· created
Nov 29, 2023
by
Lach
2.2.14
Documentation
Enhancement
Feature
Lua
Merged
1
3
Approved
updated
Mar 13, 2024
Add "drawonlyforplayer" and "dontdrawforviewmobj"
!2014
· created
Jun 06, 2023
by
Zwip-Zwap Zapony
2.2.12
Bug
Feature
Lua
Refactoring
Merged
4
3
updated
Mar 04, 2024
Rendering cvars that control rendering walls, floors, and things.
!1526
· created
May 31, 2021
by
Golden
2.2.14
Feature
Rendering
Merged
3
1
Approved
updated
Feb 24, 2024
HTTP downloader port
!2290
· created
Feb 04, 2024
by
Lactozilla
2.2.14
Changed behavior
Enhancement
Feature
Netcode
Refactoring
Merged
8
3
Approved
updated
Feb 08, 2024
Add getSectorColormap and P_GetSectorLightLevelAt
!2230
· created
Nov 30, 2023
by
Lactozilla
2.2.14
Changed behavior
Documentation
Enhancement
Feature
Lua
Merged
1
updated
Jan 21, 2024
Add can_change for console variables
!2196
· created
Nov 01, 2023
by
Lactozilla
Changed behavior
Feature
Lua
Merged
1
updated
Jan 17, 2024
Wall texture scaling
4 of 4 checklist items completed
!2031
· created
Jun 29, 2023
by
sphere
2.2.14
Feature
Rendering
UDMF
Merged
1
Approved
updated
Jan 10, 2024
Lua colorlib
!2094
· created
Aug 04, 2023
by
Lactozilla
2.2.14
Documentation
Enhancement
Feature
Lua
Merged
2
updated
Jan 08, 2024
Sector portals
!2139
· created
Sep 08, 2023
by
Lactozilla
Documentation
Enhancement
Feature
Rendering
UDMF
ZDoom
Merged
1
3
updated
Jan 08, 2024
OpenGL shaders
!724
· created
Jan 24, 2020
by
Lactozilla
Enhancement
Feature
OpenGL renderer
Rendering
Merged
18
4
updated
Jan 01, 2024
Always Allow con_hudlines when Using devmode
!1987
· created
May 22, 2023
by
Zwip-Zwap Zapony
Feature
Merged
updated
Jan 01, 2024
Wireframe mode for OpenGL
!1644
· created
Oct 30, 2021
by
Hannu Hanhi
Feature
OpenGL renderer
Rendering
Merged
1
updated
Dec 31, 2023
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