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STJr
SRB2
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Label priority
WIP: Full random rework
!1558
· created
Jun 29, 2021
by
tertu marybig
Bug
Enhancement
Feature
Lua
Optimisation
Refactoring
Closed
0
updated
Mar 28, 2022
Textcmd refactor
!1508
· created
May 10, 2021
by
James R.
Bug
Netcode
Refactoring
Unmergeable
Closed
Approved
2
8
updated
Oct 29, 2023
Fix for using a shield with CA_AIRDRILL and possibly other things
!1381
· created
Jan 12, 2021
by
Zolton Auburn
Bug
Closed
1
0
updated
Feb 08, 2021
Set player dashmode to 0 on death
!1375
· created
Jan 10, 2021
by
Zolton Auburn
Bug
Closed
4
0
updated
Feb 08, 2021
SonicX8000 got a crash here, maybe this will fix it.
!1371
· created
Jan 05, 2021
by
Golden
Bug
Netcode
Closed
5
2
5
updated
Mar 13, 2022
More consistent player access checks + defrosting global for Lua
!1322
· created
Dec 12, 2020
by
James R.
Bug
Feature
Lua
Closed
4
1
5
updated
Oct 30, 2023
Disable interaction with the ground while riding CEZ chains (Closes #390)
!1293
· created
Dec 06, 2020
by
katsy
Bug
Closed
2
1
updated
May 21, 2021
WIP:Fixes related to P_CheckDeathPitCollide checks
!1290
· created
Dec 04, 2020
by
SMS Alfredo
Bug
Lua
Refactoring
Closed
1
updated
Jun 01, 2023
Use SDL's high resolution timer on not win32
!1234
· created
Nov 06, 2020
by
James R.
2.2.9
Bug
Closed
1
4
updated
Nov 07, 2020
Fix disabling step up/down not working
!1217
· created
Oct 25, 2020
by
James R.
2.2.9
Bruh moment
Bug
Closed
1
0
updated
Oct 26, 2020
Disable code that sorts sprites against FOF planes (in the wall sorting code)
!1079
· created
Jul 20, 2020
by
James R.
Bug
Software renderer
Closed
3
updated
Jul 21, 2020
Fix musintername and muspostbossname sometimes returning garbage.
!1074
· created
Jul 18, 2020
by
SteelT
2.2.7
Bug
Closed
3
2
updated
Jul 19, 2020
WIP: SOC/Lua freeslot parser fixes
!1067
· created
Jul 15, 2020
by
Monster Iestyn
Bug
Enhancement
Lua
Closed
4
4
updated
Dec 16, 2020
WIP: Fix "Variables X and Y have same netid" happening way too often
!980
· created
Jun 05, 2020
by
LJ Sonic
2.2.5
Bruh moment
Bug
Netcode
Closed
2
5
updated
Jun 20, 2020
Store tic values in packets on two bytes instead of one
!949
· created
May 16, 2020
by
LJ Sonic
2.2.5
Bug
Netcode
Closed
3
updated
May 18, 2020
Fix buffer overrun with players that have no associated node
!809
· created
Feb 22, 2020
by
LJ Sonic
2.2.2
master
Bug
Netcode
Closed
0
updated
Feb 22, 2020
Fix the intro sometimes lacking sound under NOMD5
!808
· created
Feb 22, 2020
by
James R.
Bug
Closed
2
4
updated
Jul 11, 2020
Fix console not showing in SOME menus
!789
· created
Feb 16, 2020
by
James R.
master
Bruh moment
Bug
Closed
0
updated
Feb 18, 2020
fix fuckup 3
!768
· created
Feb 09, 2020
by
James R.
2.2.1
Bruh moment
Bug
Closed
3
1
updated
Feb 09, 2020
Ensure floating players hit the ground properly
!750
· created
Feb 01, 2020
by
Lach
Bug
Closed
1
updated
Feb 01, 2020
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