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STJr
SRB2
Merge requests
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120
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Closed date
Rename gamestate (the GS_* one) and related to gamestatus
!1277
· created
Nov 29, 2020
by
Golden
Refactoring
Closed
2
4
0
updated
Nov 30, 2020
Remove music slot compatibility
!1318
· created
Dec 12, 2020
by
SteelT
Refactoring
Closed
1
0
updated
Dec 12, 2020
Improve THOKA0
!1285
· created
Dec 03, 2020
by
Radicalicious
Closed
1
4
4
updated
Dec 14, 2020
WIP:Let Lua modify patch offsets
1 of 2 checklist items completed
!1289
· created
Dec 04, 2020
by
Tatsuru
Enhancement
Lua
Closed
6
updated
Dec 16, 2020
WIP: SOC/Lua freeslot parser fixes
!1067
· created
Jul 15, 2020
by
Monster Iestyn
Bug
Enhancement
Lua
Closed
4
4
updated
Dec 16, 2020
Drowning jingle toggle
!1325
· created
Dec 14, 2020
by
Radicalicious
Feature
Suggestion
Closed
4
8
28
updated
Dec 17, 2020
WIP: Miniature perfstats refactor
5 of 7 checklist items completed
!1281
· created
Dec 01, 2020
by
Golden
Closed
2
updated
Dec 18, 2020
fix eggslimer assuming its pogo target is a player (Closes #387)
!1341
· created
Dec 20, 2020
by
katsy
Closed
1
updated
Dec 20, 2020
Play S3K9F during super transformation
!1349
· created
Dec 21, 2020
by
Radicalicious
Closed
1
2
4
updated
Dec 23, 2020
Honestly don't see why names shouldn't have digits at the beginning anymore.
!1352
· created
Dec 22, 2020
by
Golden
Closed
3
1
9
updated
Dec 23, 2020
Fix invincibility sparkles showing while Super
!1356
· created
Dec 26, 2020
by
Radicalicious
Closed
1
4
9
updated
Dec 28, 2020
Spring fixes
!1359
· created
Dec 29, 2020
by
katsy
Closed
1
13
updated
Dec 31, 2020
WIP: No dashmode visuals
!1336
· created
Dec 16, 2020
by
Zolton Auburn
Closed
2
updated
Jan 05, 2021
WIP: Fix missile carrying in simple controls (Closes #426)
!1390
· created
Jan 24, 2021
by
Zolton Auburn
Closed
0
updated
Jan 27, 2021
OpenGL texture cache refactor and cleanup
!1313
· created
Dec 11, 2020
by
Lactozilla
OpenGL renderer
Refactoring
Closed
0
updated
Jan 27, 2021
WIP: More hit/death messages
!1385
· created
Jan 19, 2021
by
Zolton Auburn
Enhancement
Suggestion
Closed
3
7
updated
Feb 08, 2021
WIP: Damage type sounds (Closes #386)
!1291
· created
Dec 05, 2020
by
Zolton Auburn
Closed
2
updated
Feb 08, 2021
"dontvisit" setting for G_SetCustomExitVars (Closes #361)
!1306
· created
Dec 10, 2020
by
Zolton Auburn
Feature
Lua
Closed
2
4
updated
Feb 08, 2021
Make Black Eggman (old) sounds have a source
!1355
· created
Dec 25, 2020
by
Zolton Auburn
Changed behavior
Closed
5
0
updated
Feb 08, 2021
No Music option for P_DoSuperTransformation
!1363
· created
Dec 31, 2020
by
Zolton Auburn
Enhancement
Lua
Closed
2
0
updated
Feb 08, 2021
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