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SRB2
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Milestone due date
Avoid busy-waiting when frame cap is in effect
!2048
· created
Jul 11, 2023
by
Hanicef
Closed
1
1
4
updated
Jul 11, 2023
Optimize lookups of constants and fields in Lua
!2016
· created
Jun 11, 2023
by
Hanicef
Lua
Optimisation
Closed
15
updated
Jun 13, 2023
Mobj Layers
!1989
· created
May 24, 2023
by
ChaoLoveIceMDBoy
Closed
4
updated
Jun 07, 2023
Optimize HWR_RenderBatches polygon sorting
!1984
· created
May 20, 2023
by
Hanicef
Closed
1
updated
May 20, 2023
Fix broken smooth scroll (resolves #1008)
!1983
· created
May 19, 2023
by
katsy
Closed
5
updated
May 22, 2023
Fix finish flags clearing all flags without chasecam
!1981
· created
May 19, 2023
by
Jisk
Closed
1
updated
May 19, 2023
Draft: Fix Lua Move functions breaking mobj references
!1957
· created
Apr 09, 2023
by
Hanicef
Bug
Closed
7
updated
Apr 13, 2023
Make overriding special stages optional for custom exits
!1942
· created
Mar 14, 2023
by
sphere
Bug
Enhancement
Closed
8
updated
Aug 21, 2023
Draft: Increased flat limit
!1922
· created
Jan 23, 2023
by
ChaoLoveIceMDBoy
Closed
1
1
updated
Feb 28, 2023
Draft: Fix continue screen, console & splitscreen issues with gamepad refactor
!1919
· created
Jan 11, 2023
by
sphere
Bug
Discussion
Regression
Closed
Approved
4
updated
Feb 19, 2024
update to exclude .vscode dir and certan files generated by cmake
!1916
· created
Jan 05, 2023
by
bitten2up
master
Closed
3
updated
Jan 05, 2023
Draft: Fixes #167, although it should be tested with a missing texture. Supplied test...
!1911
· created
Jan 01, 2023
by
SSNTails
Bug
Closed
2
updated
Apr 13, 2023
Increase maxsend
!1894
· created
Dec 19, 2022
by
Lamibe
Closed
0
updated
Dec 19, 2022
Shield overlays aren't drawn if the player the shield mobj is targeting isn't using chasecam (Fixes #924)
!1891
· created
Dec 07, 2022
by
Nami i
Bug
Closed
2
updated
Jun 13, 2023
Basic momentum preservation (resolves #919)
!1889
· created
Dec 03, 2022
by
katsy
Changed behavior
Movement/physics
Closed
3
3
44
updated
Oct 23, 2023
Draw Per-Character sprites on Nights Attack Menu
!1887
· created
Nov 26, 2022
by
Mari0shi
Closed
1
updated
Aug 05, 2023
Draw Per-Character sprites on Nights Attack Menu
!1876
· created
Nov 18, 2022
by
Mari0shi
Closed
4
updated
Nov 26, 2022
SDL: Support setting vsync at runtime (resolves #637)
!1874
· created
Nov 15, 2022
by
Lactozilla
Enhancement
Rendering
SDL
small
Closed
2
updated
May 19, 2023
Expose P_MakeSoftwareCorona to Lua as P_CreateFakeCorona
!1845
· created
Nov 05, 2022
by
ashi
Feature
Lua
Closed
1
1
2
updated
Apr 17, 2023
i forgot to add a file for dummy interface compiling oops
!1841
· created
Oct 31, 2022
by
Golden
Closed
1
updated
Oct 31, 2022
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