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STJr
SRB2
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Priority
Each Time Fix: Multiple players simultaneously entering a sector
!1
· created
Feb 24, 2015
by
Eidolon
master
Bug
Closed
3
updated
Apr 13, 2023
Update Visual Studio project files
!1622
· created
Sep 20, 2021
by
MascaraSnake
master
Bruh moment
Ecosystem
Closed
1
updated
Feb 28, 2023
Send netid for Lua commands instead of the name
!1011
· created
Jun 20, 2020
by
James R.
Netcode
Suggestion
Closed
0
updated
Oct 09, 2020
Draft: Gametype refactor
!2108
· created
Aug 15, 2023
by
Lactozilla
Changed behavior
Discussion
Documentation
Enhancement
Feature
Gametypes
Lua
Refactoring
Closed
2
2
updated
Nov 25, 2023
Draft: Lua colormap lib
!1763
· created
Mar 11, 2022
by
Lactozilla
Feature
Lua
Refactoring
Closed
1
0
updated
Aug 04, 2023
Draft: Screen fades refactor
!1760
· created
Mar 08, 2022
by
Lactozilla
Enhancement
Refactoring
Closed
1
1
updated
Aug 28, 2023
Draft: Refactor the gamepad code
!1695
· created
Dec 31, 2021
by
Lactozilla
Enhancement
Feature
Refactoring
SDL
Closed
15
updated
Nov 14, 2022
Add PO2 flat cases for sizes smaller than 32x32 (resolves #624)
!1605
· created
Aug 26, 2021
by
Lactozilla
2.2.11
Enhancement
Refactoring
Rendering
Closed
Approved
1
2
updated
Nov 15, 2022
Draft: Split software renderer off into its own folder.
1 of 3 checklist items completed
!1468
· created
Apr 20, 2021
by
Golden
Refactoring
Rendering
Unmergeable
Closed
8
updated
Oct 29, 2023
P_CeilingzAtPos changes
!1395
· created
Feb 07, 2021
by
Zachariah WW.
Refactoring
Closed
5
updated
Sep 12, 2022
Remove music slot compatibility
!1318
· created
Dec 12, 2020
by
SteelT
Refactoring
Closed
1
0
updated
Dec 12, 2020
OpenGL texture cache refactor and cleanup
!1313
· created
Dec 11, 2020
by
Lactozilla
OpenGL renderer
Refactoring
Closed
0
updated
Jan 27, 2021
Rename gamestate (the GS_* one) and related to gamestatus
!1277
· created
Nov 29, 2020
by
Golden
Refactoring
Closed
2
4
0
updated
Nov 30, 2020
WIP: True color rendering
!1258
· created
Nov 19, 2020
by
Lactozilla
Enhancement
Feature
OpenGL renderer
Refactoring
Rendering
Software renderer
Suggestion
Closed
1
updated
Nov 22, 2020
COM_ImmedExecute for Lua
!1206
· created
Oct 21, 2020
by
James R.
Feature
Lua
Refactoring
Closed
1
updated
Oct 21, 2020
WIP: Merge string drawing functions
!1126
· created
Aug 24, 2020
by
James R.
Refactoring
Closed
0
updated
Oct 09, 2020
WIP: Patch cache + sprite rotation + renderer switching refactor
!1070
· created
Jul 17, 2020
by
Lactozilla
Refactoring
Rendering
Closed
1
3
updated
Aug 08, 2020
WIP: Video refactor
!1069
· created
Jul 17, 2020
by
Lactozilla
Refactoring
Rendering
Closed
0
updated
Jul 17, 2020
Clean up steam/gas jet behavior.
!871
· created
Apr 08, 2020
by
sphere
Refactoring
Closed
3
6
updated
Apr 14, 2020
Remove Glide API leftovers
!830
· created
Mar 01, 2020
by
Lactozilla
master
OpenGL renderer
Refactoring
Closed
0
updated
May 15, 2020
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