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Created date
SessionQuit Hook
!964
· created
May 26, 2020
by
ChaoLoveIceMDBoy
Closed
9
updated
May 27, 2020
Possible fix for dedicated server crashes (aka the msvcrt.dll!_mbscat crash)
!963
· created
May 25, 2020
by
Monster Iestyn
2.2.5
Bug
Netcode
Merged
2
updated
May 28, 2020
NOWIPE fixes for colormap and title card wipes
!962
· created
May 25, 2020
by
mazmazz
master
Merged
2
updated
May 28, 2020
Fix crumbling floatbob FOFs in MP SS5 rising up into space for no reason
!961
· created
May 24, 2020
by
Monster Iestyn
2.2.5
Merged
2
updated
May 25, 2020
Custom skincolors
!960
· created
May 24, 2020
by
James Hale
Enhancement
Feature
Lua
Refactoring
Merged
3
4
updated
Jul 19, 2020
Make the colormap returned by v.getColormap() writable.
!959
· created
May 23, 2020
by
Golden
2.2.10
Merged
8
4
Approved
updated
Nov 08, 2021
Expose Playing(), server, and client to Lua as global variables
!958
· created
May 23, 2020
by
ChaoLoveIceMDBoy
Closed
1
2
updated
May 26, 2020
Lua mapthing len
!957
· created
May 22, 2020
by
Monster Iestyn
2.2.5
Lua
Merged
3
updated
May 25, 2020
A_SplitShot no target fix
!956
· created
May 21, 2020
by
Monster Iestyn
2.2.5
Bug
Merged
3
updated
May 25, 2020
Add back side wall scrollers & allow using offsets for tagged wall scrollers.
!955
· created
May 19, 2020
by
sphere
Enhancement
Merged
3
updated
May 28, 2020
Sprite projection fixes
!954
· created
May 19, 2020
by
Monster Iestyn
2.2.5
Bug
Software renderer
Merged
2
updated
May 25, 2020
I forgot to test OpenGL :slight_smile:
!953
· created
May 18, 2020
by
LJ Sonic
Merged
updated
May 18, 2020
Deprecate FixedRem.
!952
· created
May 18, 2020
by
Golden
Merged
4
updated
Jun 01, 2020
Increase the length of the player input buffer even more
!951
· created
May 18, 2020
by
LJ Sonic
Enhancement
Netcode
Merged
3
updated
Jun 27, 2020
Allow input buffer to hold more than 64 tics
!950
· created
May 18, 2020
by
LJ Sonic
2.2.5
Bug
Netcode
Merged
3
updated
May 28, 2020
Store tic values in packets on two bytes instead of one
!949
· created
May 16, 2020
by
LJ Sonic
2.2.5
Bug
Netcode
Closed
3
updated
May 18, 2020
Add missing packet name
!948
· created
May 16, 2020
by
LJ Sonic
Bruh moment
Bug
Netcode
Merged
updated
May 16, 2020
Smooth polyobject movement and other cleanup
!947
· created
May 16, 2020
by
MascaraSnake
Bug
Refactoring
Merged
2
updated
May 18, 2020
Fix A_SignSpin not being usable in Lua or SOC due to an error
!946
· created
May 16, 2020
by
SteelT
2.2.5
Bruh moment
Bug
Merged
4
updated
May 16, 2020
Fix ASTBlendPixel outputting empty pixels sometimes
!945
· created
May 15, 2020
by
Lactozilla
Bug
OpenGL renderer
Merged
1
3
updated
Jul 12, 2020
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