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Created with Raphaël 2.2.024Jun2120191816121098765432131May2928262523222019201917141298765432130Apr292827201817121187654343231Mar30262321201918171615141312111098765432128Feb2726252425242524252423222120192019181718171817161716171615141312Merge branch 'fix-broken-symlink-reading' into 'next'Merge branch 'issue947' into 'next'Merge branch 'letthebodieshitthemfejusthitfloor' into 'next'Merge branch 'next' into 'next'MobjDamage hook tweaks for special stagesFix #1146Fix #1230Merge branch 'allow-names-netcommands' into 'next'Merge branch 'mobj-alpha' into 'next'Merge branch 'add-shielddown-player-flag' into 'next'Merge branch 'issue1196' into 'next'Merge branch 'botdonttakezero' into 'next'Fix FOF side transparency/blending in SoftwareMerge branch 'next' into security-release-14Merge branch 'next' into walllightMerge branch 'shield-button-prompt' into 'next'Merge branch 'texture-index-255-is-transparent' into 'next'Fix -Wconditional-uninitialized warnings under Clanggametype-refact…gametype-refactor-1Merge branch 'next' into gametype-refactor-1Merge branch 'fix-1241' into 'next'Add light and lightabsolute to UDMF specificationFix replacing MAPXX maps through adding a WAD not workingFix a crashextra-texturesextra-texturesMerge branch 'next' into custom-map-namesAdd actual multiplayer automap supportAdd CVar for changing room IDAllow passing player names to moderation commandsFix tedious mistakes, comment out unused functionsEnable wall brightness in UZB configPer-wall lightingMerge branch 'fix-1261' into 'next'Prevent bots from taking slot 0 with lua.Merge branch 'fix-forceskin-none-segfault' into 'next'Check if snake minigame is active before mapping joystick eventsFix crash if a packet fails to reach the clientInterpolate renderer-specific slope vectorsMerge branch 'modernmodelmishap' into 'next'Merge branch 'fix-1263' into 'next'Merge branch 'xgl2' into 'next'Merge branch 'fix-misaligned-access' into 'next'
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