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Created with Raphaël 2.2.013Jan1211109876543212131Dec302928272625262523221415141312118765330Nov292827262526252423222119181716151413121110976542131Oct3031302928272625Optimize polygon sorting on batch rendererAdd 'NEXTPAGE' control codeMerge branch 'next' into any-resolutionMerge branch 'next' into delfile2Merge branch 'next' into gametype-refactor-1Merge branch 'next' into wipeloop-rebasedwipeloop-rebasedwipeloop-rebasedMerge branch 'next' into more-sprite2Minor optimization and fixSplit p_dialog.c into p_dialogscript.c and usdf.cHandle parse errors more gracefullyChanges:Change semantics of text speedRename 'PAUSE' to 'DELAY' and implement new 'PAUSE' commandAdd 'CHARNAME' and 'PLAYERNAME' control codesAdd 'NAME' and 'ICON' control codesImplement new control codes for dialog textSupport escape characters in text prompt dialogNo longer accept non-game controls as valid inputs for prompt choicesChanges:Add USDF-SRB2 specification documentRename choice 'executelinedefsbytag' to 'executelinedef'Add P_StartTextPrompt and P_EndTextPrompt to LuaImplement USDF-SRB2 parserRefactor tokenizerImplement text prompt choicesClean up NiGHTS attack character code, fix compile issuesMerge branch 'character-nightsattack' into 'next'Draw Character in NiGHTS Attackadd mutex locks to UPnP Client codeMerge branch 'fix-singlesided-sloped-gl-midtextures' into 'next'Refactor text prompt systemFix single-sided sloped midtextures in OpenGLUpdate i_tcp.cMoved UPnP startup code to a threadMerge branch 'fix-3dfloor-scaling' into 'next'Fix 3D floor sides not using the correct set of line flagsOptimize for when wall_scalex == 1.0Fix 3D floor side texture scale when there are multiple on the same lineMerge branch SRB2:next into propercheatsMerge branch 'blockedexposed' into 'next'
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