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Created with Raphaël 2.2.023Nov222119181716151413121110976542131Oct303130292827262523222018171617161516151413141312131213121110876532129Sep282423222120191817151413121098986543131Aug3029252423222120192019201918171615Update commentMerge remote-tracking branch 'stjr/next' into raise-skin-limitRename 'sector.extracolormap' to just 'sector.colormap'Fix P_GetSectorColormapAtMerge remote-tracking branch 'stjr/next' into lua-extracolormapChange Action_ValueToString so that it writes what strings containIntern stringsRemove decimal typeParse 'true', 'false', and 'null'Add functionality to parse strings in SOC state varsMove all action code to p_action.cAdd 'state.vars[]' to Lua and VAR3-VAR8 to SOCIncrease amount of arguments available for actions called by statesFix A_VileFire calls made from A_VileTargetFix Windows buildFix LAN discovery for SRB2 serversChange type of state_t var1/var2 from INT32 to action_val_tSanitise Lua movie APIUse milliseconds instead of tics for the movie APIShow argument numbers starting from one instead of zeroAdd other types to actionsFix every call to LUA_CallActionImplement variable arity for action functionsFix P_GetSectorColormapAtMerge remote-tracking branch 'stjr/next' into lua-colorlibMake translation field return the name of the translationFix possible overflow in PaletteRemap_AddDesaturationReplace magic numbers with constantsMake seeking more reliableMerge remote-tracking branch 'stjr/next' into translationsFix anisotropic and FOV settings not savingRedesign search mechanismAdd apropos console commandSplit seeking API into two functionsUse TICRATE instead of 35Resize movie middle textures in OpenGLOnly stop music after stopping movie if it was movie musicMake module music volume more accurateMake movie volume more granularUse INT32_MAX
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