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  • 6cc48a6e893999f3b35a2305d2539b081fe07aa2
  • 21-installer-nodd
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  • SRB2_release_2.2.15
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  • SRB2_release_2.1.25
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  • SRB2_release_2.1.23
  • SRB2_release_2.1.22
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Created with Raphaël 2.2.06Jul543130Jun29282728272625242220191815141312119532131May292826252423191614874130Apr2824221918141312111075231Mar292019161514139765228Feb27262524191811108431Jan282726252016151413121198765432131Dec302928272322211916131089876765429Nov2625242322201916151615161514131413121112111211121110989876565452130Oct28Do not consider 0 a valid executor tag for bossesGive drop shadows to weapon rings & panelsFix A_FishJump for custom objects in binary mapsMerge branch 'strongpower' into 'next'Add player->powers[pw_strong], refactor attacks and busting conditions, and allow breaking floors and ceilings separatelyMerge branch 'cutscene-fix' into 'next'Rename Kiwi skincolor to PearRemove last traces of LENGTHMSClean up S_SetMusicVolume & some other stuffRemove last traces of Mumble codeRestore MIDI volume sliderExpose MUSIC_ flags to LuaDon't reset postboss music on dying without reloadFix LoopTitle being ignored in certain casesRestore mistakenly removed #undefFix mistake with S_GetMusicLumpNumStreamline music settingsMerge branch 'fix-mobjinfo-custom-field' into 'next'Merge branch 'fix-segfault-noset-field' into 'next'Fix Lua warning when accessing custom field on mobjinfoFix segfault when trying to set a read-only field on player_tFix homing attack and ring attraction math dumbsMerge branch 'colors-ultimate' into 'next'Require valid toucher.playerMerge branch 'next' into expos-specialMerge branch 'next' into pit-saviorMerge branch 'next' into awayview-fixSupport FOF texture scaling in OpenGLFix Y scaling on 2-sided midtextures in OpenGLFix broken two-sided midtextures in SoftwareFix Y offsets on scaled textures in OpenGLDon't scale texture offsets in SoftwareTexture scaling (incomplete)Minor changeslevelstructlevelstructMore decouplingMerge branch 'udmf-texture-offsets' into 'next'Implement per-texture offsets in UDMFRefactor world spawnpoint handlingRefactor world loadingFix netsave issues
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