Added, Classic modes: thing sprites are now angle-dependent.
Showing
- Source/Core/Config/ThingTypeInfo.cs 158 additions, 22 deletionsSource/Core/Config/ThingTypeInfo.cs
- Source/Core/Controls/DebugConsole.cs 10 additions, 1 deletionSource/Core/Controls/DebugConsole.cs
- Source/Core/Data/DataManager.cs 83 additions, 50 deletionsSource/Core/Data/DataManager.cs
- Source/Core/Data/DataReader.cs 3 additions, 0 deletionsSource/Core/Data/DataReader.cs
- Source/Core/Data/PK3StructuredReader.cs 34 additions, 10 deletionsSource/Core/Data/PK3StructuredReader.cs
- Source/Core/Data/WADReader.cs 23 additions, 1 deletionSource/Core/Data/WADReader.cs
- Source/Core/Rendering/Renderer2D.cs 120 additions, 94 deletionsSource/Core/Rendering/Renderer2D.cs
- Source/Core/ZDoom/TexturesParser.cs 3 additions, 3 deletionsSource/Core/ZDoom/TexturesParser.cs
Loading
Please register or sign in to comment