Map saving: map lumps position in the wad is now kept persistent when saving...
Map saving: map lumps position in the wad is now kept persistent when saving it (previously / in DB2 map lumps were always pushed to the end of the wad when saving it). Internal: added NeutralResourcesLanguageAttribute to all assemblies. Theoretically this should result in a bit better performance when accessing embedded resources. Updated ZDoom_DECORATE.cfg (A_Chase flags).
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- Build/Scripting/ZDoom_DECORATE.cfg 5 additions, 0 deletionsBuild/Scripting/ZDoom_DECORATE.cfg
- Source/Core/General/MapManager.cs 36 additions, 19 deletionsSource/Core/General/MapManager.cs
- Source/Core/Properties/AssemblyInfo.cs 3 additions, 1 deletionSource/Core/Properties/AssemblyInfo.cs
- Source/Plugins/BuilderEffects/Properties/AssemblyInfo.cs 2 additions, 0 deletionsSource/Plugins/BuilderEffects/Properties/AssemblyInfo.cs
- Source/Plugins/BuilderModes/Properties/AssemblyInfo.cs 2 additions, 0 deletionsSource/Plugins/BuilderModes/Properties/AssemblyInfo.cs
- Source/Plugins/CommentsPanel/Properties/AssemblyInfo.cs 2 additions, 0 deletionsSource/Plugins/CommentsPanel/Properties/AssemblyInfo.cs
- Source/Plugins/NodesViewer/Properties/AssemblyInfo.cs 2 additions, 0 deletionsSource/Plugins/NodesViewer/Properties/AssemblyInfo.cs
- Source/Plugins/SoundPropagationMode/Properties/AssemblyInfo.cs 2 additions, 0 deletions...e/Plugins/SoundPropagationMode/Properties/AssemblyInfo.cs
- Source/Plugins/StairSectorBuilder/Properties/AssemblyInfo.cs 2 additions, 0 deletionsSource/Plugins/StairSectorBuilder/Properties/AssemblyInfo.cs
- Source/Plugins/TagRange/Properties/AssemblyInfo.cs 2 additions, 0 deletionsSource/Plugins/TagRange/Properties/AssemblyInfo.cs
- Source/Plugins/VisplaneExplorer/Properties/AssemblyInfo.cs 2 additions, 0 deletionsSource/Plugins/VisplaneExplorer/Properties/AssemblyInfo.cs
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