- implement plotter as a shader
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- Source/Core/Rendering/Plotter.cs 120 additions, 237 deletionsSource/Core/Rendering/Plotter.cs
- Source/Core/Rendering/RenderDevice.cs 1 addition, 16 deletionsSource/Core/Rendering/RenderDevice.cs
- Source/Core/Rendering/Renderer2D.cs 4 additions, 6 deletionsSource/Core/Rendering/Renderer2D.cs
- Source/Native/BuilderNative.vcxproj 1 addition, 0 deletionsSource/Native/BuilderNative.vcxproj
- Source/Native/BuilderNative.vcxproj.filters 1 addition, 0 deletionsSource/Native/BuilderNative.vcxproj.filters
- Source/Native/RenderDevice.cpp 0 additions, 21 deletionsSource/Native/RenderDevice.cpp
- Source/Native/RenderDevice.h 1 addition, 2 deletionsSource/Native/RenderDevice.h
- Source/Native/ShaderManager.cpp 2 additions, 0 deletionsSource/Native/ShaderManager.cpp
- Source/Native/ShaderPlotter.h 42 additions, 0 deletionsSource/Native/ShaderPlotter.h
- Source/Native/Texture.cpp 0 additions, 10 deletionsSource/Native/Texture.cpp
- Source/Native/Texture.h 0 additions, 3 deletionsSource/Native/Texture.h
- Source/Native/exports.def 0 additions, 2 deletionsSource/Native/exports.def
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