DECORATE: When an actor inherits from an actor, defined in Game configuration,...
DECORATE: When an actor inherits from an actor, defined in Game configuration, values from Game configuration are used if an actor doesn't define them. UDMF Controls plugin: changes made using plugin were not properly undoable.
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- Source/Core/ZDoom/ActorStructure.cs 35 additions, 5 deletionsSource/Core/ZDoom/ActorStructure.cs
- Source/Core/ZDoom/StateStructure.cs 6 additions, 0 deletionsSource/Core/ZDoom/StateStructure.cs
- Source/Plugins/UMDFControls/Windows/UDMFControlsForm.cs 2 additions, 0 deletionsSource/Plugins/UMDFControls/Windows/UDMFControlsForm.cs
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