Textures Browser form: empty texture sets are no longer shown when mixed...
Textures Browser form: empty texture sets are no longer shown when mixed textures & flats is disabled in the current game configuration. Textures Browser form: PK3/Directory TEXTURES images are now shown in a separate folder in the resources tree. Fixed, Textures Browser form: fixed a logic error when trying to select initial flat when mix textures & flats was disabled in the current game configuration (this resulted in the blank textures list after opening the form). Fixed, Textures Browser form: resources tree showed textures count even when browsing flats. Fixed, Textures Browser form: PK3/Directory textures took precedence even when browsing flats (this means when there were a flat and a texture with the same name, a texture was displayed when browsing flats). Fixed, Classic modes: actor's scale set in DECORATE was ignored when rendering models. Fixed, MODELDEF parser: in some cases, several model definitions were skipped when trying to skip the current one. Fixed, resource management: flat and sprite TEXTURES definitions were loaded only from TEXTURES files named "TEXTURES". Fixed/added, PK3/folder resource management: patch locations for sprites defined in TEXTURES are now checked the same way as in ZDoom (previously only the "sprites" folder was checked). Fixed/added, PK3/folder resource management: patch locations for textures defined in TEXTURES are now checked the same way as in ZDoom (previously only the "textures" folder was checked). Fixed, PK3/folder resource management: flats defined in TEXTURES were not added to the global Flats image list. Fixed, PK3/folder resource management: in some cases, the image search algorithm could find flats, textures, patches or sprites in incorrect folders (for example, it could find a flat in "flats_backup" folder).
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- Build/Scripting/ZDoom_DECORATE.cfg 1 addition, 0 deletionsBuild/Scripting/ZDoom_DECORATE.cfg
- Resources/Icons/TextLump.png 0 additions, 0 deletionsResources/Icons/TextLump.png
- Source/Core/Data/DirectoryReader.cs 9 additions, 7 deletionsSource/Core/Data/DirectoryReader.cs
- Source/Core/Data/HighResImage.cs 2 additions, 16 deletionsSource/Core/Data/HighResImage.cs
- Source/Core/Data/PK3Reader.cs 8 additions, 6 deletionsSource/Core/Data/PK3Reader.cs
- Source/Core/Data/PK3StructuredReader.cs 19 additions, 15 deletionsSource/Core/Data/PK3StructuredReader.cs
- Source/Core/GZBuilder/GZDoom/ModeldefParser.cs 9 additions, 5 deletionsSource/Core/GZBuilder/GZDoom/ModeldefParser.cs
- Source/Core/IO/DirectoryFileEntry.cs 3 additions, 2 deletionsSource/Core/IO/DirectoryFileEntry.cs
- Source/Core/IO/DirectoryFilesList.cs 7 additions, 9 deletionsSource/Core/IO/DirectoryFilesList.cs
- Source/Core/Rendering/Renderer2D.cs 3 additions, 1 deletionSource/Core/Rendering/Renderer2D.cs
- Source/Core/Windows/SectorEditForm.Designer.cs 6 additions, 3 deletionsSource/Core/Windows/SectorEditForm.Designer.cs
- Source/Core/Windows/TextureBrowserForm.Designer.cs 1 addition, 0 deletionsSource/Core/Windows/TextureBrowserForm.Designer.cs
- Source/Core/Windows/TextureBrowserForm.cs 52 additions, 16 deletionsSource/Core/Windows/TextureBrowserForm.cs
- Source/Core/Windows/TextureBrowserForm.resx 70 additions, 66 deletionsSource/Core/Windows/TextureBrowserForm.resx
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