GZDoom Builder 1.12e:
Fixed: inability to change 3d-floor height when control sector is too far away (further than current View distance). Fixed: "Frame" property wasn't red by MODELDEF parser. Fixed: PK3 archives are no longer locked when GZDB is running, so you can change their contents without closing the editor.
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- Source/Core/Data/PK3Reader.cs 10 additions, 5 deletionsSource/Core/Data/PK3Reader.cs
- Source/Core/GZBuilder/GZDoom/ModeldefStructure.cs 15 additions, 11 deletionsSource/Core/GZBuilder/GZDoom/ModeldefStructure.cs
- Source/Core/GZBuilder/GZGeneral.cs 1 addition, 1 deletionSource/Core/GZBuilder/GZGeneral.cs
- Source/Core/VisualModes/VisualMode.cs 1 addition, 1 deletionSource/Core/VisualModes/VisualMode.cs
- Source/Plugins/GZDoomEditing/VisualModes/BaseVisualGeometrySector.cs 8 additions, 4 deletions...ins/GZDoomEditing/VisualModes/BaseVisualGeometrySector.cs
- Source/Plugins/GZDoomEditing/VisualModes/BaseVisualMode.cs 7 additions, 0 deletionsSource/Plugins/GZDoomEditing/VisualModes/BaseVisualMode.cs
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