- simplify vertex buffer and vertex format
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- Source/Core/Actions/MouseInput.cs 1 addition, 1 deletionSource/Core/Actions/MouseInput.cs
- Source/Core/Builder.csproj 0 additions, 2 deletionsSource/Core/Builder.csproj
- Source/Core/Data/DataManager.cs 0 additions, 1 deletionSource/Core/Data/DataManager.cs
- Source/Core/Rendering/Mesh.cs 1 addition, 1 deletionSource/Core/Rendering/Mesh.cs
- Source/Core/Rendering/RenderDevice.cs 24 additions, 27 deletionsSource/Core/Rendering/RenderDevice.cs
- Source/Core/Rendering/Renderer2D.cs 57 additions, 43 deletionsSource/Core/Rendering/Renderer2D.cs
- Source/Core/Rendering/Renderer3D.cs 22 additions, 14 deletionsSource/Core/Rendering/Renderer3D.cs
- Source/Core/Rendering/ShaderManager.cs 0 additions, 157 deletionsSource/Core/Rendering/ShaderManager.cs
- Source/Core/Rendering/SurfaceManager.cs 4 additions, 5 deletionsSource/Core/Rendering/SurfaceManager.cs
- Source/Core/Rendering/VertexDeclaration.cs 0 additions, 63 deletionsSource/Core/Rendering/VertexDeclaration.cs
- Source/Core/VisualModes/VisualSector.cs 1 addition, 1 deletionSource/Core/VisualModes/VisualSector.cs
- Source/Native/BuilderNative.vcxproj 0 additions, 2 deletionsSource/Native/BuilderNative.vcxproj
- Source/Native/BuilderNative.vcxproj.filters 0 additions, 2 deletionsSource/Native/BuilderNative.vcxproj.filters
- Source/Native/RenderDevice.cpp 30 additions, 87 deletionsSource/Native/RenderDevice.cpp
- Source/Native/RenderDevice.h 7 additions, 22 deletionsSource/Native/RenderDevice.h
- Source/Native/Shader.cpp 0 additions, 1 deletionSource/Native/Shader.cpp
- Source/Native/Shader.h 2 additions, 0 deletionsSource/Native/Shader.h
- Source/Native/VertexBuffer.cpp 39 additions, 0 deletionsSource/Native/VertexBuffer.cpp
- Source/Native/VertexBuffer.h 12 additions, 0 deletionsSource/Native/VertexBuffer.h
- Source/Native/VertexDeclaration.cpp 0 additions, 17 deletionsSource/Native/VertexDeclaration.cpp
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