- simplify texture binding
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- Source/Core/Data/DataManager.cs 4 additions, 4 deletionsSource/Core/Data/DataManager.cs
- Source/Core/Rendering/RenderDevice.cs 15 additions, 15 deletionsSource/Core/Rendering/RenderDevice.cs
- Source/Core/Rendering/Renderer2D.cs 19 additions, 19 deletionsSource/Core/Rendering/Renderer2D.cs
- Source/Core/Rendering/Renderer3D.cs 17 additions, 17 deletionsSource/Core/Rendering/Renderer3D.cs
- Source/Core/Rendering/SurfaceManager.cs 1 addition, 1 deletionSource/Core/Rendering/SurfaceManager.cs
- Source/Native/RenderDevice.cpp 30 additions, 34 deletionsSource/Native/RenderDevice.cpp
- Source/Native/RenderDevice.h 4 additions, 8 deletionsSource/Native/RenderDevice.h
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