Changed, Visual mode: "Paste Selection" action (Ctrl-V) can now paste both...
Changed, Visual mode: "Paste Selection" action (Ctrl-V) can now paste both copied textures and things, based on what was copied last. Changed, Map Analysis mode: the view is now much more zoomed after clocking on a "Check very short linedefs" error check result. Removed single testing engine launchable by the editor at once limitation (it worked properly only when using Test map actions anyway). Fixed: re-did the fix for invalid geometry created when drawing very large grids from R2653, because it caused other issues.
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- Source/Core/Editing/ClassicMode.cs 1 addition, 1 deletionSource/Core/Editing/ClassicMode.cs
- Source/Core/GZBuilder/Data/EngineInfo.cs 1 addition, 1 deletionSource/Core/GZBuilder/Data/EngineInfo.cs
- Source/Core/General/Launcher.cs 60 additions, 41 deletionsSource/Core/General/Launcher.cs
- Source/Core/Geometry/Tools.cs 3 additions, 8 deletionsSource/Core/Geometry/Tools.cs
- Source/Core/Map/MapSet.cs 1 addition, 1 deletionSource/Core/Map/MapSet.cs
- Source/Plugins/AutomapMode/Interface/MenusForm.Designer.cs 1 addition, 1 deletionSource/Plugins/AutomapMode/Interface/MenusForm.Designer.cs
- Source/Plugins/BuilderModes/ErrorChecks/ResultShortLinedef.cs 15 additions, 1 deletion...ce/Plugins/BuilderModes/ErrorChecks/ResultShortLinedef.cs
- Source/Plugins/BuilderModes/VisualModes/BaseVisualMode.cs 9 additions, 5 deletionsSource/Plugins/BuilderModes/VisualModes/BaseVisualMode.cs
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