Sectors mode, UDMF: Create Brightness Gradient action can now work in "Light" and "Fade" modes.
Visual mode: added support for "fogdensity" and "outsidefogdensity" MAPINFO properties. Sector Info panel now shows the number of sector's sidedefs as well as light and fade colors (UDMF only). UDMF: Sector and sidedef flags are now copied/pasted when using "Copy Properties" and "Paste Properties" actions. Fixed: in some cases default texture overrides were used even when corresponding option was disabled. Sector Edit form: light and fade values were not saved when a value was pasted/entered into text box. Sector Edit form: "reset value" button was not shown for light and fade values when selected sectors had different light/fade colors. Reverted Open Map form changes from previous commit (my assumption that map marker is always empty was not correct...) Updated documentation.
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- Help/gzdb/faq.html 3 additions, 3 deletionsHelp/gzdb/faq.html
- Help/gzdb/features/features.html 6 additions, 4 deletionsHelp/gzdb/features/features.html
- Help/gzdb/features/sectors_mode/gradientmodes.jpg 0 additions, 0 deletionsHelp/gzdb/features/sectors_mode/gradientmodes.jpg
- Help/gzdb/features/sectors_mode/sector_info.jpg 0 additions, 0 deletionsHelp/gzdb/features/sectors_mode/sector_info.jpg
- Help/gzdb/mapinfo.html 10 additions, 8 deletionsHelp/gzdb/mapinfo.html
- Source/Core/Config/ConfigurationInfo.cs 0 additions, 2 deletionsSource/Core/Config/ConfigurationInfo.cs
- Source/Core/Controls/SectorInfoPanel.Designer.cs 57 additions, 11 deletionsSource/Core/Controls/SectorInfoPanel.Designer.cs
- Source/Core/Controls/SectorInfoPanel.cs 28 additions, 0 deletionsSource/Core/Controls/SectorInfoPanel.cs
- Source/Core/Data/DataManager.cs 1 addition, 5 deletionsSource/Core/Data/DataManager.cs
- Source/Core/GZBuilder/Controls/ColorFieldsControl.Designer.cs 10 additions, 10 deletions...ce/Core/GZBuilder/Controls/ColorFieldsControl.Designer.cs
- Source/Core/GZBuilder/Controls/ColorFieldsControl.cs 3 additions, 3 deletionsSource/Core/GZBuilder/Controls/ColorFieldsControl.cs
- Source/Core/GZBuilder/Controls/PairedFieldsControl.cs 2 additions, 5 deletionsSource/Core/GZBuilder/Controls/PairedFieldsControl.cs
- Source/Core/GZBuilder/Controls/PairedIntControl.cs 2 additions, 5 deletionsSource/Core/GZBuilder/Controls/PairedIntControl.cs
- Source/Core/GZBuilder/Data/MapInfo.cs 2 additions, 0 deletionsSource/Core/GZBuilder/Data/MapInfo.cs
- Source/Core/GZBuilder/GZDoom/GldefsParser.cs 1 addition, 1 deletionSource/Core/GZBuilder/GZDoom/GldefsParser.cs
- Source/Core/GZBuilder/GZDoom/MapinfoParser.cs 66 additions, 36 deletionsSource/Core/GZBuilder/GZDoom/MapinfoParser.cs
- Source/Core/Map/Sector.cs 29 additions, 1 deletionSource/Core/Map/Sector.cs
- Source/Core/Rendering/Renderer2D.cs 2 additions, 2 deletionsSource/Core/Rendering/Renderer2D.cs
- Source/Core/Rendering/Renderer3D.cs 22 additions, 36 deletionsSource/Core/Rendering/Renderer3D.cs
- Source/Core/VisualModes/VisualSector.cs 4 additions, 1 deletionSource/Core/VisualModes/VisualSector.cs
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