Added "safeboundary" game configuration property. The value determines the...
Added "safeboundary" game configuration property. The value determines the maximum map bounding box size considered to be safe by "Check map size" error check. Changed, Map Analysis mode: some checks are now available only under certain conditions (for example, "Check polyobjects" is now available only when the map is in Hexen or UDMF map format). Updated documentation ("Game Configuration - Basic Settings" page).
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- Build/Configurations/Includes/ZDoom_common.cfg 3 additions, 0 deletionsBuild/Configurations/Includes/ZDoom_common.cfg
- Help/gc_basicsettings.html 20 additions, 0 deletionsHelp/gc_basicsettings.html
- Source/Core/Config/GameConfiguration.cs 3 additions, 0 deletionsSource/Core/Config/GameConfiguration.cs
- Source/Plugins/BuilderModes/ErrorChecks/CheckMapSize.cs 3 additions, 2 deletionsSource/Plugins/BuilderModes/ErrorChecks/CheckMapSize.cs
- Source/Plugins/BuilderModes/ErrorChecks/CheckObsoleteThings.cs 7 additions, 0 deletions...e/Plugins/BuilderModes/ErrorChecks/CheckObsoleteThings.cs
- Source/Plugins/BuilderModes/ErrorChecks/CheckPolyobjects.cs 7 additions, 0 deletionsSource/Plugins/BuilderModes/ErrorChecks/CheckPolyobjects.cs
- Source/Plugins/BuilderModes/ErrorChecks/CheckShortLinedefs.cs 3 additions, 0 deletions...ce/Plugins/BuilderModes/ErrorChecks/CheckShortLinedefs.cs
- Source/Plugins/BuilderModes/ErrorChecks/ErrorChecker.cs 2 additions, 1 deletionSource/Plugins/BuilderModes/ErrorChecks/ErrorChecker.cs
- Source/Plugins/BuilderModes/ErrorChecks/ResultMapTooBig.cs 5 additions, 5 deletionsSource/Plugins/BuilderModes/ErrorChecks/ResultMapTooBig.cs
- Source/Plugins/BuilderModes/General/BuilderPlug.cs 1 addition, 0 deletionsSource/Plugins/BuilderModes/General/BuilderPlug.cs
- Source/Plugins/BuilderModes/Interface/ErrorCheckForm.cs 25 additions, 0 deletionsSource/Plugins/BuilderModes/Interface/ErrorCheckForm.cs
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