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Revert "Fix screenshot functionality in fullscreen in SDL2"
This reverts commit 121fcd83. The reason I am reverting this is because the last commit actually fixes the *old* screenshot functionality, as the screen is being drawn back onto the buffer after they're swapped in the "real" size. Meaning the old function actually works perfectly fine now.
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- src/hardware/hw_draw.c 0 additions, 14 deletionssrc/hardware/hw_draw.c
- src/hardware/hw_drv.h 0 additions, 6 deletionssrc/hardware/hw_drv.h
- src/hardware/r_opengl/r_opengl.c 0 additions, 79 deletionssrc/hardware/r_opengl/r_opengl.c
- src/sdl/hwsym_sdl.c 0 additions, 1 deletionsrc/sdl/hwsym_sdl.c
- src/sdl/i_video.c 0 additions, 1 deletionsrc/sdl/i_video.c
- src/sdl12/hwsym_sdl.c 0 additions, 1 deletionsrc/sdl12/hwsym_sdl.c
- src/sdl12/i_video.c 0 additions, 1 deletionsrc/sdl12/i_video.c
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