Merge branch 'ogl-model-uv-adjust' into 'next'
Re-adjust model UVs when sprite texture dimensions change See merge request !1068
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- src/hardware/hw_md2.c 32 additions, 9 deletionssrc/hardware/hw_md2.c
- src/hardware/hw_model.c 9 additions, 0 deletionssrc/hardware/hw_model.c
- src/hardware/hw_model.h 14 additions, 0 deletionssrc/hardware/hw_model.h
- src/hardware/r_opengl/r_opengl.c 46 additions, 21 deletionssrc/hardware/r_opengl/r_opengl.c
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