Merge branch 'blockmap-links' into 'next'
Make objects able to collide with others if they occupy multiple blockmap cells (resolves #592) Closes #592 See merge request !2267
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- src/lua_blockmaplib.c 79 additions, 53 deletionssrc/lua_blockmaplib.c
- src/lua_mobjlib.c 6 additions, 3 deletionssrc/lua_mobjlib.c
- src/p_enemy.c 4 additions, 12 deletionssrc/p_enemy.c
- src/p_local.h 1 addition, 1 deletionsrc/p_local.h
- src/p_map.c 157 additions, 167 deletionssrc/p_map.c
- src/p_maputl.c 276 additions, 40 deletionssrc/p_maputl.c
- src/p_maputl.h 33 additions, 0 deletionssrc/p_maputl.h
- src/p_mobj.c 3 additions, 4 deletionssrc/p_mobj.c
- src/p_mobj.h 14 additions, 2 deletionssrc/p_mobj.h
- src/p_polyobj.c 14 additions, 6 deletionssrc/p_polyobj.c
- src/p_setup.c 3 additions, 1 deletionsrc/p_setup.c
- src/p_user.c 4 additions, 7 deletionssrc/p_user.c
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