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Commit a9cfd12e authored by Monster Iestyn's avatar Monster Iestyn
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Created R_GetTextureNum to make sure top/bottom/midtexture texture ids are...

Created R_GetTextureNum to make sure top/bottom/midtexture texture ids are always valid in rendering code for both software and OpenGL (and also for the Solid Midtexture effect physics code)
parent fa8a673d
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