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Commit ae9ecef5 authored by Monster Iestyn's avatar Monster Iestyn
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Use P_MobjInsidePolyobj instead of P_MobjTouchingPolyobj, so that you can be...

Use P_MobjInsidePolyobj instead of P_MobjTouchingPolyobj, so that you can be crushed by the polyobject's middle rather than just its edges
parent 392cb89f
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