- Mar 30, 2016
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Alam Ed Arias authored
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Alam Ed Arias authored
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Alam Ed Arias authored
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- Mar 26, 2016
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Alam Ed Arias authored
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Alam Ed Arias authored
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Alam Ed Arias authored
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Alam Ed Arias authored
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Alam Ed Arias authored
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Alam Ed Arias authored
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Alam Ed Arias authored
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Alam Ed Arias authored
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Alam Ed Arias authored
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Alam Ed Arias authored
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Alam Ed Arias authored
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Alam Ed Arias authored
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- Mar 25, 2016
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Alam Ed Arias authored
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Alam Ed Arias authored
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Alam Ed Arias authored
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Alam Ed Arias authored
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Alam Ed Arias authored
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- Mar 15, 2016
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Monster Iestyn authored
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Alam Ed Arias authored
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Alam Ed Arias authored
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wolfs authored
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- Mar 14, 2016
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Alam Ed Arias authored
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Also makes comptime.bat work with git if able. Development builds will now show the branch and the SHA1 hash of the revision. Also been tested to work with subversion, where it displays "Subversion r####". You know, just in case.
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Alam Ed Arias authored
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Alam Ed Arias authored
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- Mar 10, 2016
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Alam Ed Arias authored
Cmake fix This branch SHOULD fix issue #14, but I haven't been able to check for myself without any GME stuff to test in-game with. See merge request !58
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Alam Ed Arias authored
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Alam Ed Arias authored
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- Mar 07, 2016
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Alam Ed Arias authored
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Alam Ed Arias authored
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- Mar 06, 2016
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Monster Iestyn authored
Not even the HAVE_LIBGME macro was defined apparently, huh.
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- Feb 29, 2016
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Inuyasha authored
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- Feb 26, 2016
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Alam Ed Arias authored
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Alam Ed Arias authored
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- Feb 25, 2016
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Alam Ed Arias authored
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