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SteelT
SRB2
Graph
0348156dd0f0b060d0cddcbd792c42c2f2ed800b
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Branches
20
addfile++
android-port-gme
android-port-prebuilt-libs
android-port-responsefile
better-lua-errors
changelog-test
changelog-test2
deployer-224
discord-rich-presence-edit
freebsd-support
huge-opt-test
lua-gvar-stuff
lua-stack-revert-test
magic
master
protected
menu-clipboard-support
next
default
protected
public-musicplus-libopenmpt
refactor-mem-get
sdl-dragdrop
Tags
3
SRB2_assets_222
SRB2_assets_221
SRB2_release_2.1.24
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Created with Raphaël 2.2.0
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Merge branch 'flagfix' into 'next'
Fix software vsync
Fix wrong flag being checked in P_ProcessTeamBase
Re-add code that sets MF2_AMBUSH if MTF_AMBUSH is set, but only for binary maps
Linedef type 14 UDMF conversion: Don't fill stringargs[0] if toptexture is empty
Move emblem float option to args[1], since args[0] is already occupied for NiGHTS emblems
Disable floor splat slope interpolation
-Only print deprecated map effect warnings once on map load
Update PS_UpdateTickStats to correctly update metric history for pre and post thinkframe hooks
Implement perfstats options for LUAh_PreThinkFrame and LUAh_PostThinkFrame
Merge GitHub PR #514 into next
fix ARM builds being completely broken
Limit con_hudtime to 24 hours
Fix con_hudlines being off by one
Merge branch 'next' into public_next
Merge branch '2211-gamepaddefaults' into 'next'
Merge branch 'floormover-tag-fix' into 'next'
Merge branch 'thingonspecial3dfloor' into 'next'
Merge branch 'udmf-triggerer' into 'next'
Merge branch 'specialstagepit-fix' into 'next'
Fix -Wnon-literal-null-conversion and -Wconstant-conversion warnings
Change gamepad defaults for 2.2.11
Also retain PF_CANCARRY
Merge branch 'next' into bbox
Merge branch 'revert-gamepads' into 'next'
Merge branch 'splitscreen-hooks' into 'next'
Merge branch 'rollangle-parity' into 'next'
Merge branch 'uncap-fixes' into 'next'
Revert "Merge branch 'gamepad-refactor' into next"
Revert "Merge branch 'gamepad-refactor-lua-features' into 'next'"
Revert "Merge branch 'gamepad-refactor-lua-rumble' into 'next'"
Revert "Fix axis inversion and camera look inversion"
Revert "sdl: SDL version-guard controller type and hidapi"
Revert "sdl: Version-guard rumble and extended buttons"
Revert "sdl: Yet more SDL rumble version-guards"
Revert "sdl: I can't believe it's more version-guards"
Revert "Merge branch 'controller-fixes' into 'next'"
Revert "Merge branch 'gamepadtweaks' into 'next'"
Handle splitscreen lua hud lists separately
Invert OpenGL rollangle for papersprites to match software renderer behaviour
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