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SteelT
SRB2
Graph
50c32451fb9b0353667c74c01109e615da14dee9
Select Git revision
Branches
20
addfile++
android-port-gme
android-port-prebuilt-libs
android-port-responsefile
better-lua-errors
changelog-test
changelog-test2
deployer-224
discord-rich-presence-edit
freebsd-support
huge-opt-test
lua-gvar-stuff
lua-stack-revert-test
magic
master
protected
menu-clipboard-support
next
default
protected
public-musicplus-libopenmpt
refactor-mem-get
sdl-dragdrop
Tags
3
SRB2_assets_222
SRB2_assets_221
SRB2_release_2.1.24
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Created with Raphaël 2.2.0
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Fix scaling of walls that are skewed by a slope, part 2
Merge branch 'master' into next
Merge branch 'fix-lan-discovery' into 'next'
Merge branch 'fix-segfault-polyvertex-null' into 'next'
Actually remove 'scalex_bot' and 'scaley_bot'
Remove 'scalex_bot' and 'scaley_bot'
Accept '_bottom' instead of just '_bot' to match the UDMF names
Initialize xscale and yscale
Make sector texture offsets not scale
Fix potential misalignment with scaled slope textures
Add ffloor xoffs, yoffs, xscale, yscale to Lua
Delete cachedheight, cacheddistance, cachedxstep and cachedystep
Sector texture scaling, part 2
Merge branch 'udmf-texture-scaling' into udmf-floor-ceiling-texture-scaling
Fix scaling of walls that are skewed by a slope
Sector texture scaling, part 1
Add sector texture scale fields
Remove unneeded code from HWR_RenderPlane and HWR_RenderPolyObjectPlane
Fix minor issues with 3D floor sides in OpenGL
Serialize new side fields
Correct OpenGL wall texture scaling
Fix top texture offsets
Correct texture scaling, part 3
Correct texture scaling, part 2
Correct texture scaling, part 1
Merge remote-tracking branch 'stjr/next' into udmf-texture-scaling
Change some instances of sizeu1 to sizeu2
Update comment
Merge remote-tracking branch 'stjr/next' into raise-skin-limit
Rename 'sector.extracolormap' to just 'sector.colormap'
Fix P_GetSectorColormapAt
Merge remote-tracking branch 'stjr/next' into lua-extracolormap
Fix Windows build
Fix LAN discovery for SRB2 servers
Fix P_GetSectorColormapAt
Merge remote-tracking branch 'stjr/next' into lua-colorlib
Make translation field return the name of the translation
Fix possible overflow in PaletteRemap_AddDesaturation
Merge remote-tracking branch 'stjr/next' into translations
Fix anisotropic and FOV settings not saving
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