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Created with Raphaël 2.2.013Mar12111098765432128Feb2726252425242524252423222120192019181718171615141312111211109876542131Jan3029282624212019201917161514131110987543212131Dec302928272625262523221415141312118765330NovMerge branch 'playersetup-and-continue-lua' into 'next'Prevent white flash upon starting the game (in Software)Merge branch 'next' into quick-introMerge branch 'fix-fang-death' into 'next'Merge branch SRB2:next into mobj-alphaMove some stuff around in P_DoBoss5DeathFix Fang's death sequenceMerge branch 'font_drawer' into 'next'Fix finished players getting kicked for idlingAdd variable to move idle players to spectatorsRewrite aligned string drawing, using a modified version of strtokUse alignment enum for drawing aligned font stringsAdd character width to font definitionsMerge branch 'issue1211' into 'next'Merge branch 'forceshieldhp' into 'next'Merge branch 'issue1040' into 'next'Merge branch 'fix-players-idle-kick-cutscene' into 'next'Merge branch 'more-sprite2' into 'next'Merge branch SRB2:next into mobj-alphaFix segfault when passing NULL as playerRemove unused variableRemove varargs from P_SpawnMobjFromMobjFix segfault when trying to spawn an MT_PLAYER from LuaMerge branch SRB2:next into issue1040Merge branch SRB2:next into playersetup-and-continue-luafix spacing that gitlab freaked out overbruhMerge branch 'next' into maretimersMerge branch 'fix-missing-hud-entry' into 'next'Merge branch SRB2:next into issue1150dMerge branch 'remove-opengl-chromakey' into 'next'Merge branch 'texture-scaling-fixes' into 'next'Merge branch 'issue1188' into 'next'Merge branch 'substitute-null-with-ray' into 'next'Merge branch 'remove-NOPNG' into 'next'Merge branch 'shield-button-touchups' into 'next'Merge branch 'instant-setscale' into 'next'Merge branch 'fix-it-cv-string-console-block' into 'next'Merge branch 'shield-gamepad-defaults' into 'next'Merge branch SRB2:next into issue1150d
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