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SteelT
SRB2
Graph
b34db0a38acd37a80775bce6e065caadd2ad0807
Select Git revision
Branches
20
addfile++
android-port-gme
android-port-prebuilt-libs
android-port-responsefile
better-lua-errors
changelog-test
changelog-test2
deployer-224
discord-rich-presence-edit
freebsd-support
huge-opt-test
lua-gvar-stuff
lua-stack-revert-test
magic
master
protected
menu-clipboard-support
next
default
protected
public-musicplus-libopenmpt
refactor-mem-get
sdl-dragdrop
Tags
3
SRB2_assets_222
SRB2_assets_221
SRB2_release_2.1.24
23 results
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Created with Raphaël 2.2.0
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Remove LUA_PATCH_SAFETY
Refactor patch loading
Shader code cleanup
Kill CD support
Remove all this unused playlist related code
Remove every musserv and sndserv def'd code
Merge branch 'com-buf-insert-text-optional-player' into 'next'
Merge branch 'ogl-model-lighting-shader' into 'next'
Merge branch 'hide-followmobj' into 'next'
Merge branch 'udmf-fixmapthingheight' into 'next'
Merge branch 'ogl-sector-alignment-fix' into 'next'
Merge branch 'ogl-big-room-fix' into 'next'
Hide Metal Sonic's jet fume in first person
Allow toggling player control buttons
Fix NiGHTS mode / Special Stage button overlap
Remove stray semicolon
Adjust FOV to native resolution
Disable splitscreen
Disable the first-time tutorial prompt
Change finger handling in the touch customization menu
Fix positioning of the new control button
Fix compile error
Implement native screen resolutions
Fix input sensitivity
get real
Initialize shaders earlier
Restore texture resizing
Attribute and shader fixes
Response file experiments
android-port-re…
android-port-responsefile remote_mirror_59e493720c46a09a234800df13ea17fb/android-port-responsefile
Fix smooth brain bruhments.
Fix the OpenGL FOF issue with a different approach. Not fond of it either but at least it works.
Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2 into playercmd-kart-port
Merge branch 'next' into udmf-fofs-mkii
Make old analog functional again
Fix mapthing spawn height scaling improperly with the object scale; only special offsets should scale now.
Merge branch 'clarify-md5-mismatch' into 'next'
Bring back P_FindSpecialLineFromTag() for backwards compatibility reasons; emulate the old taglist behavior for this function.
Fix FOF intersections with multitags for the OpenGL in a kind of hacky way.
Fix FOF intersections in multitagging for the software renderer.
Merge branch 'next' into udmf-multitag
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