Metal Sonic fixes!
* Add more context clues to his fight, including an indicator for which laser attack is being used after chargeup. * Make missiles able to vectorise him. * Add another laser orb attack - vertical slice - and change the laser orb sequence to accurately reflect that horizontal is the hardest of the ones in 2.1. * Optimise TC_BLINK, and fix an issue with TC_ALLWHITE that somehow avoided coming up in testing. * Fix colorized bosses losing their colorization when flashing, by forcing TC_ALLWHITE.
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- src/dehacked.c 4 additions, 1 deletionsrc/dehacked.c
- src/hardware/hw_main.c 1 addition, 1 deletionsrc/hardware/hw_main.c
- src/hardware/hw_md2.c 1 addition, 1 deletionsrc/hardware/hw_md2.c
- src/info.c 15 additions, 12 deletionssrc/info.c
- src/info.h 4 additions, 1 deletionsrc/info.h
- src/lua_baselib.c 2 additions, 2 deletionssrc/lua_baselib.c
- src/p_local.h 1 addition, 1 deletionsrc/p_local.h
- src/p_map.c 21 additions, 0 deletionssrc/p_map.c
- src/p_mobj.c 273 additions, 87 deletionssrc/p_mobj.c
- src/p_user.c 24 additions, 21 deletionssrc/p_user.c
- src/r_draw.c 2 additions, 5 deletionssrc/r_draw.c
- src/r_things.c 1 addition, 1 deletionsrc/r_things.c
- src/sounds.c 2 additions, 2 deletionssrc/sounds.c
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