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    e5566df4
    Fix up the bugs from last night's hell netgame. · e5566df4
    toaster authored
    * The tab and intermissions rankings...
    	* ...now have parity in behaviour!
    	* ...now properly handle player counts over 8, and no longer supports player counts over 16!
    * The Item Arrow in Battle...
    	* No longer develops any extremely stupid bugs due to Orbinaut sprites that makes all objects in state S_INVISIBLE develop <!>'s! (Ask me about this if you're curious as to how it affected everything else too.)
    e5566df4
    History
    Fix up the bugs from last night's hell netgame.
    toaster authored
    * The tab and intermissions rankings...
    	* ...now have parity in behaviour!
    	* ...now properly handle player counts over 8, and no longer supports player counts over 16!
    * The Item Arrow in Battle...
    	* No longer develops any extremely stupid bugs due to Orbinaut sprites that makes all objects in state S_INVISIBLE develop <!>'s! (Ask me about this if you're curious as to how it affected everything else too.)