Move garbage collection out of Lua hooks.
That's supposed to be run once a frame, not once per hook per mobj per frame you moron. If you just run it seven thousand times a frame, of course your framerate will drop.
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- src/d_main.c 8 additions, 0 deletionssrc/d_main.c
- src/lua_hooklib.c 0 additions, 17 deletionssrc/lua_hooklib.c
- src/lua_hudlib.c 0 additions, 4 deletionssrc/lua_hudlib.c
- src/lua_infolib.c 0 additions, 2 deletionssrc/lua_infolib.c
- src/lua_script.c 8 additions, 0 deletionssrc/lua_script.c
- src/lua_script.h 1 addition, 0 deletionssrc/lua_script.h
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